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Space Cowboys | Jaipur 2nd Edition | Board Game | Ages 10+ | 2 Players | 30 Minute Playing time

£9.995£19.99Clearance
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But, if you sell a large number of goods and have no camels, then you will have to replenish your hand with a single card each round (until you decide to take all of the camels to build a herd). Since it is a strictly two player game, any points you keep from your opponent are just as good as points scored - so if you see that he's collecting leather, and you can swoop in and take the top two leather chips, then instead of getting chips worth 4 and 3 victory points, his highest valued chip will be worth 2!

Despite this secrecy, it's very clear that the five-card tokens will feature the highest number of points, meaning that storing up your cards for a big sale is the clever move. On a side note, Jaipur is a great example of a game that plunges you into a completely new and captivating atmosphere and story. However, you also score bonus tokens if you can collect a set of three, four, or five of the same good, and sell them off in one turn. It’s very easy to explain and super quick to play, but there’s much deeper strategy here than you might first assume – though with a crucial element of luck which means a less serious player still has a chance to triumph. At its heart, Jaipur is a set collection game that has some push your luck elements baked in for good measure.

In addition, whichever player has more camels in their herd at the end of the round earns the camel bonus token, worth 5 points. So is finding out the extra diamond you’ve been waiting for has been in your foe’s hand since the beginning of the game. But beware, because this also means your opponent will get an extra-rich selection of new cards to choose from. You can change your choices at any time by visiting Cookie preferences, as described in the Cookie notice.

Jaipur is played until a player has gained two emperor tokens, so there is much opportunity to be back in the running to become the Emperor’s personal trader. For sets of three or more cards sold, players will be able to take a token which will contain a hidden amount of points. You are one of the two most powerful traders in the city of Jaipur, the capital of Rajasthan, but that's not enough for you because only the merchant with two "seals of excellence" will have the privilege of being invited to the Maharaja's court.For instance, Quinns, you always play for high amounts of points because you’re naturally ambitious. The luck aspect is purely down to the way in which cards are drawn, for example after one player takes all the camels and a large number of gold or gems might be revealed to fill the market. And since it’s a competitive game with a slice of luck, you better pick someone who won’t mind losing – and you won’t mind losing to – as an opponent. I believe that everybody (not just gamers) should try Jaipur, and I plan to keep it in my collection for a long, long time.

Overall, Jaipur is a fantastic mixture of risk, strategy, planning, and luck, resulting in an exciting and very well-designed game. Each turn you’ll take one action, either plucking shiny new goods from the market – a shared, constantly replenishing central row of five cards – or cashing cards in from your hand for the goods and bonus tokens that’ll score you points. With a maximum hand size of seven cards, the players will want to collect cards that match the six resources, with an aim to get as many resources of one kind into their hand as possible. Now it’s time to add up your points (sort into piles of 10 if you want an easier job) and see who is the Master Trader of this round, and the rightful recipient of the coveted Emperor Token.If you are selling Diamonds, Gold, or Silver (the red, yellow, and grey cards) you MUST sell at least two cards. There are a few nuances to this, such as the fact that each stack of tokens that represent each type of goods has a decreasing value, meaning that the player who makes the first trade for a particular good will likely make more than the second player to sell the same good, even if that player sells more. You will find yourself battling the same person over and over to settle once and for all who really is worth the most camels! Of course, herein lies the rub as what you take and sell is where the risk and reward of the game lies.

If you sell cards, you get to sell only one type of good, and you receive as many chips for that good as the number of cards you sold. With just a few narrow pages of rules to learn, it’s well suited for beginners or casual players but there’s easily enough strategy and replayability here to appeal to more hardcore board game fans too. If you take a card from the market in the middle then you’re also taking a risk: that when its replacement gets drawn could be a high-value card for your opponent to grab. Let us know Magnetic Chess Game,Magnetic Game Chess Board,Adult Games For Strategy And Skill,Sophisticated And Engaging,Ideal For Strategic Mindsets. It can, however, lead to cagey passages of play where players are selling single cards, or keep swapping to stop revealing a new card for their opponent, which can frustrate.If a player chooses to sell more goods than there are remaining tokens for that good, they will still qualify for a bonus token based on the number of cards sold. Regardless of the type of good, each card you sell lets you take one token of the corresponding colour from the bank, starting from the most valuable token.

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