276°
Posted 20 hours ago

Halo: Reach Limited Collectors Edition (Xbox 360)

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

A more serious and realistic approach has been taken in the audio design of Halo: Reach than in the previous Halo games.

An Emblem is a highly customizable image that appears on the right side of a Spartan's chestplate during gameplay, they are there to give a player an identity for themselves. So, what do you get for your cash? The 250GB model comes with a Halo series themed casing designed by Bungie. You'll also get two silver wireless controllers with artwork inspired by the game. By the 26th century, humanity has expanded beyond the confines of Earth's Solar System and now inhabits hundreds of worlds in other star systems under the ultimate control of the Unified Earth Government and the United Nations Space Command, the Earth government's military and scientific arm. However, colonization did not come without its problems. By the late 25th century, various rebel and secessionist factions commonly known as Insurrectionists emerged in the Outer Colonies, actively opposing the UNSC-imposed rule on the outlying worlds. In 2517, the SPARTAN-II program was initiated by the UNSC to counter the threat of an imminent all-out civil war in the Outer Colonies by producing a group of biologically-enhanced supersoldiers. As the nexus of the UNSC military, Reach is protected accordingly; possessing a grid of 20 orbital defense platform and a defensive fleet of over 100 ships at any time. Reach has garrisons of ground forces from all military branches of the UNSC, including the UNSC Army which serves as the primary NPC ally throughout the game.Halo: Reach was released to critical and commercial success. 1Up praised the campaign, calling it " a grand re-telling of the Battle of Thermopylae, but portrayed from a gritty, ground-level perspective across multiple missions like Band of Brothers, and all done with typical Halo flourish. [37] IGN noted that though the past games had repetitive landscapes and complicated plots, Reach was an altogether different matter. [38] Gamepro stated " the only thing missing from this impressive entry is a number “4” in the title, because for all intents and purposes, Reach feels like the next big thing in the Halo franchise". [39] Noble 6's tale begins with an introduction to Planet Reach. This colony is the center of humanity's military might, and home to the Spartan program that produced Master Chief himself. The events of Halo: Reach take place as a prequel to the main Halo trilogy and -- though they take small liberties with the established fiction -- help to tell the story of the events that lead up to events of Halos 1 through 3. The war with the Covenant is already raging, and things don't look good for us humans. Robinson, Andy (February 14, 2011). "Halo Reach Defiant map DLC announced". Computer and Video Games. Archived from the original on February 17, 2011 . Retrieved February 15, 2011.

John, Tracey (September 21, 2010). "Bungie Explains Halo: Reach 's Ending". 1UP.com. Archived from the original on December 25, 2011 . Retrieved May 30, 2011. Osborne, Eric (June 11, 2010). "Bungie Weekly Update 06/11/10". Bungie. Archived from the original on June 17, 2010 . Retrieved June 25, 2010. Long Night of Solace - " Move up the beach and secure the launch facility. Take the battle to the Covenant Super Carrier." Upon its release, the Xbox 360 became the first console to have a simultaneous launch across the three major regions, as well as the first console to provide wireless controllers as a standard. It also serves as the first entrant in a new generation of game consoles and is competing against Sony's PlayStation 3 and Nintendo's Wii. Microsoft believes that its push towards high-definition gaming, year-early head start and its Xbox Live online gaming service will help the console be successful. The Xbox 360 can also be System Linked with other Xbox 360s as well as the original Xbox, allowing multiplayer games to take place much more easily among gamers. Noble 6 is the rookie member of Noble Team, a squad of Spartans stationed on Reach. You'll get to know each of the other team members through the course of Halo: Reach as you work with them to complete various missions, but the action always follows Noble 6's adventure.The environments, while larger than in the previous games, are far more detailed. The graphical effects have been drastically improved, allowing for a new atmospheric effects system and more dynamic lighting for dramatic shadows and moving light sources in interiors. The engine was improved with " impostering" technology; this allows very cheap textures far away, and moving closer will make them improve. [19] This was proved with the map, Forge World. Rain and fogging effects are also improved. Halo: Reach also features a new animation system, which smoothly blends movement between standing, walking and running as well as jumps, grenade throws and firing. The facial animation system has been completely revamped, including motion capture. Weapon effects are amplified to be more powerful and visceral than before, giving them a more serious tone. Human weapons sound more powerful and emit smoke and showers of sparks. Plasma bolts now burn through material as they hit, and explosions throw clouds of dirt and debris around. Many reviewers praised the enhanced graphics and audio, calling them "top-notch". Some reviewers noted that large amounts of action on-screen occasionally resulted in frame rate slowdowns and that the friendly non-player character artificial intelligence was less advanced than that of enemies, especially while driving. Early on in the game's development, before coming up with the idea of a prequel to Halo: Combat Evolved, Bungie considered making a follow-up to Halo 3, with John-117 as the protagonist. [42] The developers originally intended to port existing Halo 3 assets to Reach and update them. [37] For Halo 3, Bungie had been forced to shrink parts of the game to fit the game engine's constraints, [35] but wanted to make Reach look better than its predecessors. [38] "The more we started looking into this, the more we found that realistically we could rebuild each asset from scratch with a huge increase in quality without significantly investing more time," said Bungie 3D artist Scott Shepherd. [37] Texture resolution and polygon counts for models increased; the Reach assault rifle is constructed of more polygons than an entire Marine character from Halo 3. [37] The prequel concept also gave the art team an opportunity to redesign key enemies, weapons, and elements of the series. Artists found inspiration in the original concept art for Halo: Combat Evolved; the shape for the redesigned Covenant Grunts came from a sketch that concept artist Shi Kai Wang created ten years earlier. [37] [39] Good Game Stories - GG Awards 2010: Game of the Year". www.abc.net.au. Archived from the original on January 9, 2023 . Retrieved December 8, 2022.

As a post-game trailer, it was released on 2010 in Bungie.net's Halo: Reach Multimedia section. The trailer showcased campaign cutscenes, gameplay and has been warned as being a spoiler. There are ten base and primary colors, each with three shades of one another that are used to customize your multiplayer color and emblem. MTV Multiplayer: Bungie On The Contradictions Between 'Halo: Reach' And 'Halo: The Fall Of Reach' Novel

Halo: Reach (Limited Edition) Game Help

a b Ivan, Tom (January 22, 2010). " Halo: Reach "Bending The Xbox As Far As It'll Bend" ". Edge. Archived from the original on January 25, 2010 . Retrieved January 23, 2010.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment