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Guitar Hero: On Tour 2 - Decades Bundle / Game

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Plunkett, Luke (March 8, 2011). "Activision Wants To Make A Dance Hero Out Of You". Kotaku . Retrieved January 10, 2017.

Bramwell, Tom (2009-03-05). "Guitar Hero: Modern Hits DS confirmed". Eurogamer . Retrieved 2009-05-01. The core gameplay of the Guitar Hero games is a rhythm video game similar to Konami's Guitar Freaks [39] and to a lesser extent Harmonix's previous music games such as Frequency and Amplitude. The guitar controller is recommended for play, although a standard console controller can be used instead. [98] [99] However, the guitar controller has been required for play ever since the inclusion of drum and vocal parts in the series. The game supports toggling the handedness of the guitar, allowing both left-handed and right-handed players to utilize the guitar controller. [98] [99] Wawro, Alex (April 15, 2016). "Report: This is what Activision's cancelled Guitar Hero MMO looked like". Gamasutra . Retrieved April 15, 2016. a b Hatfield, Daemon (2008-06-12). "Guitar Hero: On Tour Bundle Official". IGN . Retrieved 2008-07-20. Cowen, Danny (2009-06-24). "Activision Taps Glu for Mobile Modern Warfare 2, Guitar Hero 5". Gamasutra . Retrieved 2009-06-25.Guitar Hero: On Tour does not work on the Nintendo DSi and Nintendo 3DS because unlike the Nintendo DS, they do not have Game Boy Advance slots. Band Hero is limited to vocals and drums on the two consoles for the same reason.

IGN DS: Game of the Year 2008". IGN. 2008-12-15. Archived from the original on December 19, 2008 . Retrieved 2008-12-19. Guitar Hero: On Tour is a series of music video games based on the Guitar Hero series for the Nintendo DS handheld game system. The series is developed by Vicarious Visions and published by Activision. Three games in the series have been released since June 2008: Guitar Hero: On Tour, Guitar Hero On Tour: Decades, and Guitar Hero On Tour: Modern Hits. On desktop, hover mouse cursor over game title to reveal the game's initial release date. Some toys or mobile games' listed initial release date may be incomplete or inaccurate. In this game, players will slash their way through different music notes as they come flying at their screens. This is a game that requires you to utilize your body to the fullest. Unlike Guitar Hero, fans will achieve an exceptional workout while playing this game. For those not wanting to lose oxygen, the game offers a variety of difficulty modes to make things less taxing on your body. Brudvig, Erik (2007-03-30). "Guitar Hero II (Game Controller and Game Bundle) review". IGN . Retrieved 2008-07-24.

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The Guitar Hero series became a popular hit from 2005 to 2008 that it made quite an impact in popular culture featuring Guitar Hero or Guitar Hero-related content: Winkie, Luke (2018-07-24). "Meet the streamer making Guitar Hero cool again, one insanely hard song at a time". PC Gamer. Archived from the original on 2020-04-03 . Retrieved 2020-03-31. A sequel, Guitar Hero On Tour: Decades, was released in November 2008, featuring music spanning four decades. [73] A third title in the series, Guitar Hero On Tour: Modern Hits, was announced following various rumors of its existence, [74] [75] and was released in June 2009, featuring songs recorded since the year 2000. [63] [76] [77] Both games use the "Guitar Grip" controller, and allow two players to compete against each other using any version of the On Tour series, with songs being shared between versions. [73] Kollar, Phillip (2008-12-26). "ESRB Leaks Guitar Hero Modern Hits for DS: News from 1UP.com". 1UP.com. Archived from the original on 2009-02-26 . Retrieved 2008-12-26.

Activision and RedOctane also worked with Basic Fun, Inc. to produce Guitar Hero Carabiner, a handheld electronic game that features excerpts of several songs taken from the first two games. [82] [83] The idea for the peripheral came during the prototyping phase of getting Guitar Hero working on the Nintendo DS. "We began prototyping ideas for Guitar Hero on DS in early 2007," said Karthik Bala, CEO of Vicarious Visions. "We quite frankly didn't know whether it would be possible to bring the core essence of the franchise to handheld and have it actually work. It was 20-something gameplay prototypes that were built, all trying different mechanics and uses of the hardware. Some were pretty cool, others were total disasters! Crecente, Brian (April 14, 2015). "GUITAR HERO LIVE AIMS TO RESHAPE A BELOVED RHYTHM GAME FOR A NEW GENERATION". Polygon . Retrieved April 14, 2015. Pfister, Andrew (2009-12-21). "The First Decade: Ten Influential Games". G4TV. Archived from the original on 2020-04-21 . Retrieved 2009-12-23. Basic Fun Launches Guitar Hero Carabiner at Toy Fair 2008, 2008-02-17 – 2008-02-20, Booth #1633". Yahoo!. 2008-02-13. Archived from the original on 2008-09-05 . Retrieved 2008-03-11.

Every Guitar Hero game ever released

Brightman, James (2008-08-15). "Music Video Games Account for 32% of Industry Growth in '08". Game Daily. Archived from the original on 2008-08-17 . Retrieved 2008-08-18. Nunneley, Stephany (2010-02-23). "Report: RedOctane founders to remain at Activision". VG247 . Retrieved 2010-02-26.

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