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Point Blank 3 (PS)

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Point Blank was originally developed by South Korean software company Zepetto, who licensed the game to other companies. It was launched in South Korea (published by NCSoft in March 2008, closed July 2011 and re-released in 2014), Thailand (published by NCTrue in February 2009 and managed by Garena since January 2013), Indonesia (published by Gemscool in 2009 and managed by Garena since 2015 before being transferred to Zepetto themselves in January 2019), Russia (by INNOVA, December 2009), Brazil (published by OnGame, August 2010), China (by Shanda, 4th quarter 2010, closed October 2014), North America (in December 2010, transferred in 2014, shut down on September 21, 2018 [1]), Turkey (by Nfinity games, August 2010) and Italy (by Accelon Italy in April 2011).

The PlayStation version was the third best-selling video game in Japan for the week ending August 10, 1997. [11] Yes, is available in several different languages, including English, Spanish, Portuguese, and Thai. The series is also notable for its two mascot characters, Dr. Don and Dr. Dan (who look suspiciously like two certain characters from Sesame Street). The 10 Best Arcade Games of All Time". Electronic Gaming Monthly. No.100. Ziff Davis. November 1997. p.130.The Galaga minigame gives you the "PERFECT!" message and jingle if you successfully shoot all 40 aliens, just like in the original Galaga. A player can choose to play as one of four different default character models (Acid and Keen Eyes for CT-Force, and Red Bull and Tarantula for the Free Rebels). There are four purchasable deluxe character models: Fennec and Pit Viper for CT-Force or Cheshire and Shadow for the Free Rebels. Players are generally given a few seconds before the round begins, or before respawning, to change weapons and/or equipment. Promoted to Playable: The Party modes of all three PlayStation ports allow you to select either of the two doctors or one of the games' numerous targets or obstacles to represent your player. Fail the "Shoot the car x times to destroy it" stage in Point Blank 2 and the falling car will hit you and explode, killing you. In Japan, it was the seventh highest-grossing dedicated arcade game of 1995. [9] According to Electronic Gaming Monthly, Point Blank was a " cult favorite" in U.S. arcades. [10]

The latest version of the game brings about some gameplay changes as well as new features, including a new skill and avatar system. Point Blank 1.5 was released in Singapore and Malaysia in January 2014, published by Garena. Hostage Spirit-Link: Shooting a civilian, target of your opponent's color, a bomb, or some other target classified under "Don't Shoot!" will take off a life. The only other thing that does this is losing a minigame, so this punishment is pretty harsh, even by typical Light Gun Game standards. That is, you can get a Game Over without failing any stages by shooting three note by default bad targets in one minigame, whereas you would have to fail three whole minigames otherwise. Point Blank, known as Gun Bullet ( ガンバレット, Gan Baretto), or Gunvari ( ガンバリ, Ganbari ) in Japan, is a series of light gun shooter games developed by Namco for the arcade, PlayStation and Nintendo DS; the trilogy was first released in arcade in 1994 and was later ported onto the PlayStation. Point Blank DS was released in 2006 for the Nintendo DS featuring 40 challenges from the original series.Color-Coded Multiplayer: In colored target stages, player 1 shoots red and player 2 shoots blue. Shooting the other player's color will take off a life.

Point Blank DS/ Unō no Tatsujin: Gun Bullet Trainer ( 右脳の達人: ガンバレットトレーナー, Unō no Tatsujin Ganbaretto Torēnā) (2006) (Nintendo DS) – A port of the original title which uses the console's stylus and touch screen instead of the arcade's light guns. The ride Cosmic Drive in Point Blank 2 simulates an alien invasion. The alien opponents are Flatwoods Monsters and they want to enslave humanity. As with the first game, gameplay consists of blasting the UFOs they drive in to bits. Because this stage is in space, the Flatwoods Monsters float away rather than fall down when their vessels get destroyed. Point Blank is a fast-paced online first-person shooter, and is similar in terms of gameplay to Counter-Strike. It also features destructible and dynamic environments, as well as deeper character and skill customisation options.What do you get when you cross a Light Gun Game with a Minigame Game? Point Blank is an arcade shooter by Namco (creators of the equally popular Light Gun Game Time Crisis). Basically it's a collection of mini-games where you're given a task and a set amount of time, then set loose until the time runs out. Meet the requirements and you stay in the game and move on. Fail, and you lose a life (or more if you shot something you weren't supposed to). The game continues onward until you either reach the last challenge or you run out of lives. Then comes the final stage, where you try to shoot as many targets as you can to light the Fireworks of Victory. You can't lose a life here, but you'll want to shoot targets for a last-chance scoring opportunity.

Failing to shoot the alien's weakpoint targets at a stage in Point Blank X and the alien will shoot laser beams onto you. Fireworks of Victory: Part of a final bonus round for completing all sixteen stages: shoot as many of the launchers as you can in 5 seconds for additional explosions (and bonus points).

Balloon-Bursting Bird: One of the shooting mini-games involved protecting Dr. Dan or Dr. Don from vultures, since they were floating on balloons over shark-infested waters. There are six different types of stages in the game: Accuracy, where both players must shoot the designated areas with the highest points, Intelligence, where they must count to sixteen (by shooting the numbers), Memory, where they must match two cards by shooting two matching cards, Simulation, where they are required to shoot the cardboard robbers but not civilians (in the Japanese theme of this type, they must shoot cardboard ninjas, but not geishas), Visual Acuity, where they are required to shoot the target which matches what is displayed, and Speed, where they are required to shoot targets of their designated colors (depending players play from left or right); in the arcade version, both light guns must also be calibrated before the crosshairs on the screen shall move. With that in mind, we go out of our way to ensure that our work days are filled with fun, laughter and a strong sense of personal accomplishment for everyone.

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