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Sonic Generations

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June 1, 2011). Sonic Generations's Name Changes in Japan. TSSZ News. Archived from the original on July 1, 2011. Retrieved on July 11, 2021. In both acts of Chemical Plant, there are waterslides that function the same way as the oil slides from Oil Ocean Zone (although they first appeared in Labyrinth Zone).

Act 1 of Seaside Hill contains references to parts of Hydrocity Zone, such as the grabbing poles and the small propellers. Good, Owen (November 3, 2011). "Run Green Hill Zone in Under 1:50 and Collect Some Nice Sonic Merch". Kotaku. Gizmodo Media Group. Archived from the original on October 4, 2017 . Retrieved October 3, 2017. If the player views the entire White World in a 3D model viewer, if they zoom out and look around, the entire Crisis City level will be there. McWhertor, Michael (May 25, 2011). "Sega's Shinobi and Sonic Generations Outed for Nintendo 3DS". Kotaku. Gizmodo Media Group. Archived from the original on July 19, 2017 . Retrieved September 29, 2017. Because Sonic Colors was not announced yet at the time the poll was released, none of its stages appeared in the poll.

About The Game

Despite the game giving Super Sonic a theme, (it being an instrumental remix of the Sonic the Hedgehog 4: Episode I theme) it only plays during the final phase of the Time Eater boss fight, and a variant of it plays in the cutscene prior to the fight. A short manga for Sonic Generations was released in Japan. It is presented in a similar format as the Sonic World Adventure manga and the Sonic Colors manga.

The music in the game was remixed by Jun Senoue and Tatsuya Kozaki, with guest remixes done by Tomoya Ohtani, Kenichi Tokoi and Naofumi Hataya (who remixed the classic versions of the Mega Drive stage themes), among others. Continuing onward, the Sonics rescue Cream the Rabbit and Cheese after restoring Speed Highway, Rouge after restoring City Escape, and Espio after restoring Seaside Hill. Along the way, the two Tails' figure out that the Time Eater is tearing space apart as it moves through time, thereby ripping places from across space and time from their locations in their timelines and placing the-now lifeless and dead areas in White Space. However, by speeding through time in these areas, the Sonics are able to fix space and return life to these areas. With the universe about to fall into chaos because of the Time Eater however, the Sonics realize they have to get going like never before. Soon after, Modern Sonic claims a Chaos Emerald following a meeting and clash with Shadow onboard the Space Colony ARK. Not long after, he finds himself in a flooded Station Square where he defeats Perfect Chaos. Afterward, the Classic and Modern pairs discover that the Time Eater does not like the Chaos Emeralds, making their hunt for the gems even more important. Continuing their adventure, the Sonics pass through Crisis City, Rooftop Run and Planet Wisp, restoring these locations and rescuing Blaze, Vector and Charmy too. Meanwhile, Modern Sonic wins a Chaos Emerald from Silver after defeating him in a fight in Crisis City. He also goes on to fight Modern Eggman and his Egg Dragoon in Eggmanland. After defeating Modern Eggman however, the doctor is taken away by the Time Eater, confusing the heroes. We haven’t been exactly vague about which Sonic games tend to be the worst. Once games went 3D, Sonic just couldn’t keep up, and they even lost what made his old 2D games great in the process. That was, with a few exceptions, true until Sonic Generations came out. This was one of the first times a Sonic game split itself between classic levels, only now presented in 2.5D, and the new 3D style. Old Sonic would take the lead in classic levels, utilizing his old moveset, while modern Sonic kept pushing spectacle via high speed and dynamic set pieces with a third-person camera perspective. Xbox LIVE Marketplace - Sonic Generations. Microsoft (AU). Archived from the original on April 11, 2013. Retrieved on February 13, 2022.Stages are divided into three eras, each representing games from a different generation of video game consoles. The "Classic Era" represents Sega Mega Drive games. The "Dreamcast Era" represents games from the Dreamcast, Nintendo GameCube, Xbox, and PlayStation 2. The "Modern Era" represents games from the PlayStation 3, Xbox 360, and Wii. October 17, 2011). Second Sonic Generations Demo Incoming!. Sega Blog. Archived from the original on January 20, 2012. When booting up the PlayStation 3 version of this game, some of Sonic's sprites from the original Sonic the Hedgehog are used before the Sega motto loads up. Development of Sonic Generations began following the completion of Unleashed. Sonic Team sought to re-imagine the most popular aspects of the franchise in high-definition, and developed the game using the Hedgehog Engine. Each location and many bosses in the game are previously seen in an earlier entry in the series, with the game including numerous other references to past entries. Devil's Details and Dimps helped create the Windows and 3DS versions, respectively. The Windows version is noted for its active modding scene, where a dedicated community creates new gameplay mechanics, levels, and assets for the game. This is the third 3D mainline Sonic game to utilize the Boost formula, following Sonic Unleashed& Sonic Colors.

December 28, 2011). GameZone's Game of the Year Awards Day 2: Technical Awards. GameZone. Retrieved on December 30, 2011. Classic Sonic has a 2.5D side-scroller gameplay, the same as that from the 2D Sega Mega Drive Sonic games, though with some modifications to be more adapted to the newer level design. As with the aforementioned games, Classic Sonic can run, jump, and roll as his most basic abilities. In addition, he can also Spin Dash while standing still to be launched at incredible speeds. Classic Sonic's Acts end when he touches a Goal Post at the end of the stage. April 18, 2011). Sonic Generations Q&A. GameSpot. " Takashi Iizuka: Instead of just creating new levels, we have given people the opportunity to revisit iconic stages that have been completely re-created in full HD graphics using the Hedgehog engine." In 2022, IGN rated Sonic Generations as the greatest Sonic game of all time in their "10 Best Sonic Games" list, [53] while WatchMojo put it at second in their "Every 3D Sonic Game Ranked" video. [54] Adaptations [ ] Shea, Brian (July 25, 2023). Game Informer. pp. 28–39. Archived from the original . Retrieved on July 25, 2023.During gameplay, the player will encounter obstacles and enemies. Also common are the Rings, which serve as the playable character's health. The number of Rings carried by the player is displayed in the top left corner of the HUD. As with past Sonic games, Rings serve as the playable character's main method of protection from damage; if the playable character takes damage while they carry at least one Ring, they will survive, though they will lose all their Rings. Conversely, taking damage while not holding any Rings will cost the player a life. The player will also lose a life if they drown underwater, get crushed, or fall into a bottomless pit. After losing a life, the playable character will respawn at the latest Star Post they touched, or at the start of an Act if they have not touched any Star Post. If the player runs out of lives, they will get a Game Over. Extra lives can be obtained by collecting 1-Ups or by gathering 100 Rings. The Death Egg Robot is the only boss originally fought by Sonic as himself. Perfect Chaos was fought by Super Sonic and the Egg Dragoon was fought by the Werehog. A mysterious monster that appeared out of nowhere. It created a mysterious maelstrom that blew Sonic's friends into another dimension. [17] Sonic is able to call his friends to help him out with their special abilities in some of the missions. He was able to call them in Sonic Advance 3 as well.

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