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Bandai Hobby BAS5059165 Gundam HGUC #117 MS-06b Gouf Custom Model Kit (1/144 Scale)

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Agamemnon-class | Archangel-class | Drake-class | FFMH-Y101 Eternal | Izumo-class | Laurasia-class | Nazca-class | Nelson-class GM Camouf: It's fragile, has no dodge skills, and tends to have ammo shortages, but if it can draw a bead on you, with any weapon it uses, the Camouf will mess you up, and it can do so from much farther away than you'd like. Don't be the Gouf main that gets too greedy and winds up suffering the shame of leg break immediately from full health from an angry Camouf main. On a related note, when Norris' Gouf Custom battled Shiro Amada's RX-79[G]Ez-8 Gundam Ez8, the Heat Sword only crippled the Gundam Ez8's arm without slicing it. No proper explanation for this was provided. For defense, an anti-beam coated physical shield can be mounted on the left forearm or handheld. The shield also stores the MMI-558 "Tempest" Beam Sword. The MS-07B Gouf's regular left manipulator is replaced by a five-barrel 75mm machine gun shaped like enlarged fingers. It fires physical rounds at a rapid rate, and despite its bulky and awkward appearance, its barrels demonstrate limited degree of digital dexterity, including the ability to hold the shield, and to adequately grip the heat sword and various firearms.

MS-05B Zaku I | MS-06F Zaku II | MS-06JC Zaku II | MS-06K Zaku Cannon | MS-06RD-4 Zaku High Mobility Test Type | MS-06V Zaku Tank | MS-07B-3 Gouf Custom | MS-07H-8 Gouf Flight Type | MS-09B Dom | MS-14A Gelgoog | MSM-03 Gogg | MSM-04 Acguy RGM-79[E] GM Early Type | RGM-79[G] GM Ground Type | RGM-79[G] GM Sniper | RX-75 Berge Guntank | RX-75 Guntank Mass Production Type | RX-79[G] Gundam Ground Type | RX-79[G]Ez-8 Gundam Ez8 Directly contrasting the single ranged weapon, the Gouf has two melee weapons, both of which are extremely impressive, and a shield that is decidedly less so.Dodai YS | Dopp | Gattle | Jicco-class | Commu | Luggun | PVN.4/3 Wappa | Sodon | Zeon Space Launch MS-06A Zaku II First Mass Production Type | MS-06C Zaku II Early Production Type | MS-06E Zaku Reconnaissance Type | MS-06E-3 Zaku Flipper | MS-06F Zaku Minelayer | MS-06F Zaku II Dozle Zabi Custom | MS-06FS Zaku II | MS-06M Zaku Marine Type | MS-06R-1 Zaku II High Mobility Test Type | MS-06R-1A Zaku II High Mobility Type | MS-06R-2 Zaku II High Mobility Type | MS-06R-2P Zaku II High Mobility Test Type | MS-06RP Zaku II High Mobility Test Type | MS-06T Zaku Trainer Type | MS-06W Worker Zaku | MS-06Z Psycommu System Zaku | MSN-01 Psycommu Test High Mobility Type Zaku Shortly after its initial introduction, the early model MS-07A Gouf was replaced by the completed MS-07B Gouf model. The Zeon pilot Lieutenant Ramba Ral played havoc with the crew of the Pegasus-class White Base and the young pilot of the RX-78-2 Gundam with his YMS-07B Gouf, a prototype of the standard B-Type Gouf. The Gouf was used all around the world as a means of advancing Zeon's ground campaign due to the Zaku slipping into obsolescence . The Gouf is a suit with a rather wide window, stretching from 250 to 400 points, and it gets stronger with every single level, gaining new skills and better stats. This is offset by the appearance of new and more dangerous suits to worry about.This next section of the guide discusses what to expect at every tier, and also give tips for bringing the Gouf above board.

The Gouf outclassed the MS-06 Zaku II in terms of speed, power output, and melee combat ability, but its overall performance was not great enough to be justified by its increased cost. The Gouf's production was cut short by the development of a more cost efficient unit, the more powerful and nimble MS-09B Dom. Despite its very short production run, several variations were produced in limited numbers and it was still deployed across the world alongside Zakus and Doms. One customized unit was piloted by Visch Donahue, which had the original 5-fingered machine gun left hand replaced by a normal manipulator hand, in its place a 3-barrel 35mm machine gun was mounted on the left forearm. Points: Your feddie counterpart, the GM Striker, shows up here. It's ironically less of a threat to you than you are to it, but it can still be very effective in trained hands, especially on more open maps. The Gouf is getting stronger here, making it more able to bully tougher supports in turn. This tier marks the last point that the Camouf will be a threat, but also marks the arrival of a number of major pains in your butt, including the GM White Dingo, Gouf (VD), High Mobility Zaku, Zaku II FZ [Fritz Helmet], and Zaku I (GS). The only beam weapon users you have to worry about are the Zaku Sniper, Gundam Ground Type, and GM II. While the GM White Dingo can use the prototype BR, it has so many downsides that it's virtually never seen except as a meme. That said, fear a player skilled with it, because they are about as close to a low-cost version of the Gundam Unit 4 as you can get damage-wise. 300 points is excellent training for beyond: you need to learn how to move and react. 300 is the last time that beam weapons are in a distinct minority, and you won't necessarily need Anti-Beam Armor yet. The Dom becomes the icon of the Bluezooka tier, boasting high mobility and durability but being larger in return.An axe-like melee weapon, whose name is short for "tomahawk". Thermal energy is used to superheat the heat hawk's blade, allowing it to slice through the armor of enemy warships or mobile suits. Barrel Finger Vulcan:**115 Power, Range 200, Ammo 35.Gains +15 Power and +1 Ammo for levels 2 and 3; gains +10 Power and +1 Ammo for level 4.Takes about 15-18 hits to stagger. Instead of having machine guns built into its fingers like its predecessors, the Gouf Flight Type mounts a triple-barreled 35mm Gatling gun on its left forearm, fed by a box magazine and containing a small sensor on the side. This allows the mobile suit to be equipped with normal manipulators for better versatility. Additionally, the magazine of this Gatling Gun can be replaced when empty, overcoming the issue with the finger machine guns' magazine being built into the forearms and cannot be replaced easily in battle. Despite the Gatling Gun's small caliber, the weapon is capable of damaging enemy mobile suits at close range. The Gatling Gun also contains a hardpoint for mounting the shield.

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