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Spin Master Marvel: Hail Hydra Board Game

£9.9£99Clearance
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Everyone playing is considered a Hero, regardless if you are S.H.I.E.L.D. or HYDRA. Everyone publicly chooses a Hero to play as. Place the Hero face up in front of you. You will be this Hero for the whole game. Each round is known as an Offensive, explained in detail below. This is the synopsis, for reference during the game: Hail Hydra is fast-paced, raucous and great fun. I would recommend trying to get the full 8-player count for a better experience and would say at least six to make it balanced. For a party game, there are some intricacies to rules that might take some explaining to people not used to modern games. As with all social deduction/hidden identity games, this is problematic because people can’t ask for clarification once the game has started without revealing their identity. In Hail Hydra, this is exacerbated if the inexperienced or unsure player is Hydra. HYDRA agents (the bad guys)- Sabotage the S.H.I.E.L.D. member's efforts to defeat Villains, allowing the Villains to Destroy the City. If all Villains are Defeated and New York City is intact, S.H.I.E.L.D. wins! If New York City is Destroyed at any point, HYDRA wins!

Hail Hydra Review - with Tom Vasel | Video | BoardGameGeek Hail Hydra Review - with Tom Vasel | Video | BoardGameGeek

Each Hero has a special ability which can be used only one time per game. These abilities are powerful and will impact the game in meaningful ways when used correctly. The ability can only be played during certain parts of the game, specified on the card and at the end of these rules.

🍪 Privacy & Transparency

If there ever is a question about who should act first because multiple Heroes could be performing actions simultaneously, the Hero that has, or will get the First Player Token next has priority. Rules concerning Special Ability Timing are located to the right.

Hail Hydra | Board Game | BoardGameGeek

The amount of HYDRA agents in the game is public knowledge. Players who are HYDRA will know who each other are, but S.H.I.E.L.D. members will not. To ensure this happens, someone should volunteer to say the following aloud after memorizing it: You may be forced to play cards you do not want to play. This is part of the game. You still are not allowed to be specific about what you played.Sometimes, however, you just want to stand up for what you believe in and be an openly proud supervillain. Now is the time to stop pretending you care about the petty, boring lives of inferior New York citizens and shout, ‘HAIL HYDRA!’ Loyalty Discs are passed out; HYDRA agents identify each other. A Villain is revealed, starting a Mission. A round in the Mission, known as an Offensive, begins. Each Offensive has 5 steps: HAIL HYDRA is best learned by following the read-along found on the First Game Rules located in this box. If you've never played HAIL HYDRA before, it is recommended to use that guide first. This is bad. I put in a good card. One of those bad cards is mine. Don't blame me, I contributed a good card!

Hail Hydra! | Chaotic Good Gaming Hail Hydra! | Chaotic Good Gaming

The cosmic cube penalty causes the city 3 damage. If New York City reaches zero, HYDRA instantly Wins You know that bit in Avengers: Endgame where Captain America pretends to be Hydra to steal Loki’s sceptre from agents who are actually Hydra and you distractedly think, ‘Wouldn’t it be cool if Captain America actually was Hydra and had played the entire Marvel Cinematic Universe?’ That’s Hail Hydra. And this is how it plays. Choose Your Fighter Adding Defense effectively decreases the available range the team has available to them before triggering the Cosmic Cube Penalty. Place the Villain on top, followed by the Villains, and then the skull Villain. Place Red Skull on the bottom.Place the Avengers Tower Mover onto the New York City Card at 27 health. Count the number of people playing, then reference the chart below. If you have already played HAIL HYDRA using the First Game Rules and are looking for the new changes to the game, read all sections that have the symbol below in the top left corner. Reference the chart above. After showing the group both types of Loyalty Discs, place that amount of HYDRA and S.H.I.E.L.D. Loyalty Discs face down in a pile and mix them all up. Pass one face down to each player. Each player secretly looks at their disc. Don't show your Loyalty Disc to anyone! In your final battle to save New York City from Destruction, you'll have to defeat Red Skull, the hardest Villain in the game! Beware: Red Skull holds the Cosmic Cube! Due to the Cube's volatile nature, dealing too much Damage to Red Skull will damage the City too! This is called the Cosmic Cube Penalty.

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